In a move that SEGA has been building up to for a bit, Bayonetta 2 was announced overnight for the Wii U.
Announcement Teaser
Platinum Games’ Press Release
After Bayonetta was released, I was coming back on the bullet train with Yusuke Hashimoto, pondering various ideas for sequels or spin-offs to Bayonetta over a beer. I never thought we’d actually get to announce a sequel to her story, so I am absolutely over the moon.
Even though there has been a bit of a gap since the release of the last game, but I still got lots of request for a sequel from gamers. We were secretly making one the entire time. While I am not the director of this game, I am still supervising the world, story, characters, etc. in close coordination with Hashimoto, and I have been from the very beginning. You have nothing to work about on that end. And of course, plenty of members from the first Bayonetta are on-board and working hard under the direction of Hashimoto, so I look forward to work every day, coming in and seeing all the progress they have made on the game. With new hardware, we look forward to expanding on the Climax Action of Bayonetta, so sit tight and get ready!
Hideki Kamiya
Supervisor, Bayonetta 2
Director, Bayonetta
You can find more information at the Platinum Games website.
Needless to say, the Internets were not happy at the prospect of the game being a Wii U exclusive. In fact, rumours are that Hideki Kamiya himself received death threats on the issue. Here’s a rather humourous take on the situation by Maximillian (contains NSFW language):
Given that the title is actually being published by Nintendo, we definitely won’t be seeing it on another console, at least for quite a while. Judging by the reaction, this is already looking to be a very good move for Nintendo in generating hardcore interest for the Wii U.